Comparison

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ShinobigatanaShinobigatana

Melee weapons

Damage over distance

  • Shinobigatana +0

No damage curve in the data

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
Shinobigatana+0
Damage at 0 m–
Body multiplier×1
Damage per hit–
Hits to kill–
Fire rate–
Time to kill–
Magazine–

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

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StatShinobigatana+0
General 
RankMaster
ClassMelee Weapons
TypeMultipurpose
Weight0.76 kg
Movement speed7%
Penetration32.5%
Chance for a deep wound50%
Quick Attack 
Damage58 unit(s)
Attack Speed120 hits/min
Weapon reach2.4 m
Normal Attack 
Damage77 unit(s)
Attack Speed120 hits/min
Weapon reach2.4 m
Heavy Attack 
Damage116 unit(s)
Attack Speed60 hits/min
Weapon reach2.4 m
Features 
NoteBackstab damage: x1.7
NoteDamage to mutants: x2.3