Comparison

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CheyTac M200 InterventionCheyTac M200 Intervention

Sniper rifles

Damage over distance

  • CheyTac M200 Intervention +0

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
CheyTac M200 Intervention+0
Damage at 0 m241
Body multiplier×1
Damage per hit241
Hits to kill1
Fire rate40 rpm
Time to kill0 ms
Magazine7 rounds enough

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

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StatCheyTac M200 Intervention+0
General 
RankMaster
ClassSniper Rifles
TypePrimary Weapon
Weight8 kg
Durability100%
Max. durability100%
Movement speed-6%
Lethality 
Ammo type7.62
Damage241 unit(s)
Minimum Damage241 unit(s)
Maximum distance240 m
Start of damage drop-off20 m
End of damage drop-off60 m
Armor-penetration0%
Plate penetration0%
Rate of fire40 shots/min
Magazine capacity0/7
Automatic FireNo
Burst FireNo
Limb Damage Multiplierx0.9
Headshot Damage Multiplierx1
Mutant Damage Multiplierx1.5
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1.5
Applied Effects 
Stopping power195
Bleeding95%
Accuracy 
Spread0.02°
Hip-fire spread3.75°
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx0.75
Prone Spread Multiplierx0.5
Control 
Vertical recoil3.15°
Horizontal recoil[0.8°; 0.8°]
First Shot Recoil Multiplierx1
Recoil Buildup Start0
Crouch Recoil Multiplierx0.88
Prone Recoil Multiplierx0.75
Handling 
SilencerNo
Weight8 kg
Movement speed-6%
Aiming Movement Speed-50%
Stabilization0%
Sway[-0.41°/s; 0.41°/s]
Max Sway at Low Stamina[-1.5°/s; 1.5°/s]
Prone Sway Multiplierx0.25
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics100%
Reload4 sec
Tactical reload3.5 sec
Aiming time0.4 sec
Draw time1.2 sec
Equipping2.8 sec
Holstering0.6 sec
Additional properties 
Bleeding95%
Stopping power195
Damage modifier 
NoteHeadshot damage: x1
NoteLimb damage: x0.9
NotePlate durability damage: x1.5
NoteDamage to mutants: x1.5
Attachment properties 
Hip-fire spread-25%