Comparison

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MP-155 UltimaMP-155 Ultima

Shotguns and rifles

Damage over distance

  • MP-155 Ultima +0

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
MP-155 Ultima+0
Damage at 0 m250
Body multiplier×1
Damage per hit250
Hits to kill1
Fire rate100 rpm
Time to kill0 ms
Magazine7 rounds enough

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

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StatMP-155 Ultima+0
General 
RankMaster
ClassShotguns and Rifles
TypePrimary Weapon
Weight3.51 kg
Durability100%
Max. durability100%
Lethality 
Ammo type12 caliber
Damage250 unit(s)
Minimum Damage125 unit(s)
Maximum distance75 m
Start of damage drop-off8 m
End of damage drop-off55 m
Armor-penetration0%
Plate penetration0%
Rate of fire100 shots/min
Magazine capacity0/7
Automatic FireNo
Burst FireNo
Limb Damage Multiplierx0.9
Headshot Damage Multiplierx1
Mutant Damage Multiplierx2.8
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1
Accuracy 
Spread0.4°
Hip-fire spread2.75°
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx1
Prone Spread Multiplierx1
Control 
Vertical recoil5°
Horizontal recoil[1.5°; 1.5°]
First Shot Recoil Multiplierx1
Recoil Buildup Start0
Crouch Recoil Multiplierx0.88
Prone Recoil Multiplierx0.75
Handling 
SilencerNo
Weight3.51 kg
Movement speed0%
Aiming Movement Speed-10%
Stabilization5%
Sway[-0.56°/s; 0.56°/s]
Max Sway at Low Stamina[-0.56°/s; 0.56°/s]
Prone Sway Multiplierx1
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics100%
Full reload7.4 sec
Reloading one round0.75 sec
Aiming time0.2 sec
Draw time0.85 sec
Equipping2.7 sec
Holstering0.25 sec
Damage modifier 
NoteHeadshot damage: x1
NoteLimb damage: x0.9
NoteDamage to mutants: x2.8