Comparison

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SVChSVCh

Sniper rifles

Damage over distance

  • SVCh +0

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
SVCh+0
Damage at 0 m78.4
Body multiplier×1
Damage per hit78.4
Hits to kill2
Fire rate250 rpm
Time to kill240 ms
Magazine10 rounds enough

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

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StatSVCh+0
General 
RankMaster
ClassSniper Rifles
TypePrimary Weapon
Weight4.43 kg
Durability100%
Max. durability100%
Movement speed-5%
NoteOverheats after 21 consecutive shots
Lethality 
Ammo type7.62
Damage78.4 unit(s)
Minimum Damage78.4 unit(s)
Maximum distance210 m
Start of damage drop-off40 m
End of damage drop-off80 m
Armor-penetration0%
Plate penetration0%
Rate of fire250 shots/min
Magazine capacity0/10
Overheat Limit21
Automatic FireNo
Burst FireNo
Limb Damage Multiplierx0.9
Headshot Damage Multiplierx1.4
Mutant Damage Multiplierx1
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1
Accuracy 
Spread0.08°
Hip-fire spread4°
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx1
Prone Spread Multiplierx0.8
Control 
Vertical recoil0.8°
Horizontal recoil[0.15°; 0.15°]
First Shot Recoil Multiplierx1
Recoil Buildup Start0
Crouch Recoil Multiplierx0.88
Prone Recoil Multiplierx0.75
Handling 
SilencerNo
Weight4.43 kg
Movement speed-5%
Aiming Movement Speed-40%
Stabilization5%
Sway[-0.49°/s; 0.49°/s]
Max Sway at Low Stamina[-0.97°/s; 0.97°/s]
Prone Sway Multiplierx1
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics110%
Reload2.7 sec
Tactical reload2.25 sec
Aiming time0.3 sec
Draw time0.9 sec
Equipping2.8 sec
Holstering0.4 sec
Damage modifier 
NoteHeadshot damage: x1.4
NoteLimb damage: x0.9