Comparison

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Cobra Two-ToneCobra Two-Tone

Pistols

Damage over distance

  • Cobra Two-Tone +0

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
Cobra Two-Tone+0
Damage at 0 m118.8
Body multiplier×1
Damage per hit118.8
Hits to kill1
Fire rate200 rpm
Time to kill0 ms
Magazine6 rounds enough

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

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StatCobra Two-Tone+0
General 
RankVeteran
ClassPistols
TypeSecondary Weapon
Weight1.14 kg
Durability100%
Max. durability100%
Lethality 
Ammo type9 mm
Damage118.8 unit(s)
Minimum Damage75.9 unit(s)
Maximum distance75 m
Start of damage drop-off4 m
End of damage drop-off34 m
Armor-penetration0%
Plate penetration0%
Rate of fire200 shots/min
Magazine capacity0/6
Automatic FireNo
Burst FireNo
Limb Damage Multiplierx0.9
Headshot Damage Multiplierx1.4
Mutant Damage Multiplierx1
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1
Accuracy 
Spread0.62°
Hip-fire spread1.8°
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx1
Prone Spread Multiplierx1
Control 
Vertical recoil3.6°
Horizontal recoil[0.6°; 0.6°]
First Shot Recoil Multiplierx1
Recoil Buildup10%
Recoil Buildup Start1
Crouch Recoil Multiplierx0.88
Prone Recoil Multiplierx0.75
Handling 
SilencerNo
Weight1.14 kg
Movement speed0%
Aiming Movement Speed0%
Stabilization0%
Sway[-0.75°/s; 0.75°/s]
Max Sway at Low Stamina[-0.75°/s; 0.75°/s]
Prone Sway Multiplierx1
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics100%
Reload2.1 sec
Tactical reload2.1 sec
Aiming time0.15 sec
Draw time0.4 sec
Equipping1.6 sec
Holstering0.25 sec
Damage modifier 
NoteHeadshot damage: x1.4
NoteLimb damage: x0.9
Attachment properties 
Hip-fire spread-20%