Comparison

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RG-6RG-6

Heavy weapons

Damage over distance

  • RG-6 +0

No damage curve in the data

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
RG-6+0
Damage at 0 m–
Body multiplier×1
Damage per hit–
Hits to kill–
Fire rate75 rpm
Time to kill–
Magazine6 rounds

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

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StatRG-6+0
General 
RankVeteran
ClassOther Weapons
TypePrimary Weapon
Weight5 kg
Durability100%
Max. durability100%
Movement speed-8%
Lethality 
Ammo type40 mm
Armor-penetration0%
Plate penetration0%
Rate of fire75 shots/min
Magazine capacity0/6
Automatic FireNo
Burst FireNo
Limb Damage Multiplierx0.5
Headshot Damage Multiplierx1.25
Mutant Damage Multiplierx1
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1
Accuracy 
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx1
Prone Spread Multiplierx1
Control 
Vertical recoil2°
Horizontal recoil[1°; 1°]
First Shot Recoil Multiplierx1
Recoil Buildup Start0
Crouch Recoil Multiplierx1
Prone Recoil Multiplierx1
Handling 
SilencerNo
Weight5 kg
Movement speed-8%
Aiming Movement Speed0%
Stabilization0%
Sway[-0.15°/s; 0.15°/s]
Max Sway at Low Stamina[-0.15°/s; 0.15°/s]
Prone Sway Multiplierx1
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics100%
Full reload6.25 sec
Reloading one round0.75 sec
Aiming time0.35 sec
Draw time1.4 sec
Equipping2.4 sec
Holstering0.3 sec
Damage modifier 
NoteHeadshot damage: x1.25
NoteLimb damage: x0.5