Comparison

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SV-98SV-98

Sniper rifles

Damage over distance

  • SV-98 +0

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
SV-98+0
Damage at 0 m135
Body multiplier×1
Damage per hit135
Hits to kill1
Fire rate40 rpm
Time to kill0 ms
Magazine10 rounds enough

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

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StatSV-98+0
General 
RankVeteran
ClassSniper Rifles
TypePrimary Weapon
Weight6.2 kg
Durability100%
Max. durability100%
Movement speed-6%
Lethality 
Ammo type7.62
Damage135 unit(s)
Minimum Damage135 unit(s)
Maximum distance200 m
Start of damage drop-off20 m
End of damage drop-off60 m
Armor-penetration0%
Plate penetration0%
Rate of fire40 shots/min
Magazine capacity0/10
Automatic FireNo
Burst FireNo
Limb Damage Multiplierx1
Headshot Damage Multiplierx1.4
Mutant Damage Multiplierx1.5
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1
Applied Effects 
Stopping power165
Bleeding95%
Accuracy 
Spread0.04°
Hip-fire spread4.25°
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx0.75
Prone Spread Multiplierx0.5
Control 
Vertical recoil3.52°
Horizontal recoil[0.7°; 0.7°]
First Shot Recoil Multiplierx1
Recoil Buildup Start0
Crouch Recoil Multiplierx0.88
Prone Recoil Multiplierx0.75
Handling 
SilencerNo
Weight6.2 kg
Movement speed-6%
Aiming Movement Speed-50%
Stabilization0%
Sway[-0.52°/s; 0.52°/s]
Max Sway at Low Stamina[-1.88°/s; 1.88°/s]
Prone Sway Multiplierx0.25
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics100%
Reload3.5 sec
Tactical reload3 sec
Aiming time0.4 sec
Draw time1.25 sec
Equipping2.5 sec
Holstering0.6 sec
Additional properties 
Bleeding95%
Stopping power165
Damage modifier 
NoteHeadshot damage: x1.4
NoteLimb damage: x1
NoteDamage to mutants: x1.5
Attachment properties 
Hip-fire spread-15%