Comparison

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M60E4M60E4

Machine guns

Damage over distance

  • M60E4 +0

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
M60E4+0
Damage at 0 m51
Body multiplier×1
Damage per hit51
Hits to kill2
Fire rate550 rpm
Time to kill109 ms
Magazine100 rounds enough

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

59 of 59
StatM60E4+0
General 
RankMaster
ClassMachine Guns
TypePrimary Weapon
Weight8.5 kg
Durability100%
Max. durability100%
Movement speed-5%
NoteOverheats after 150 consecutive shots
Lethality 
Ammo type7.62
Damage51 unit(s)
Minimum Damage40.2 unit(s)
Maximum distance170 m
Start of damage drop-off24 m
End of damage drop-off80 m
Armor-penetration0%
Plate penetration0%
Rate of fire550 shots/min
Magazine capacity0/100
Overheat Limit150
Automatic FireYes
Burst FireNo
Limb Damage Multiplierx0.9
Headshot Damage Multiplierx1.4
Mutant Damage Multiplierx1
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1
Accuracy 
Spread0.35°
Hip-fire spread3.25°
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx1
Prone Spread Multiplierx1
Control 
Vertical recoil1°
Horizontal recoil[0.24°; 0.24°]
First Shot Recoil Multiplierx1
Recoil Buildup Start0
Crouch Recoil Multiplierx0.88
Prone Recoil Multiplierx0.4
Handling 
SilencerNo
Weight8.5 kg
Movement speed-5%
Aiming Movement Speed-30%
Stabilization0%
Sway[-0.56°/s; 0.56°/s]
Max Sway at Low Stamina[-1.12°/s; 1.12°/s]
Prone Sway Multiplierx0.1
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics100%
Reload7 sec
Tactical reload6.25 sec
Aiming time0.25 sec
Draw time1.3 sec
Equipping2.5 sec
Holstering0.25 sec
Damage modifier 
NoteHeadshot damage: x1.4
NoteLimb damage: x0.9
Features 
Improved recoil in prone positionImproved recoil in prone position