Comparison

1 / 6
RPDRPD

Machine guns

Damage over distance

  • RPD +0

Time to kill

0 m
0%
The armor formula is not in the game data. This value is your own assumption.
RPD+0
Damage at 0 m32.1
Body multiplier×1
Damage per hit32.1
Hits to kill4
Fire rate650 rpm
Time to kill277 ms
Magazine100 rounds enough

Weapon numbers come from the game data: damage at distance, multipliers and fire rate. The protection is your manual value or the community formula above. Hit chance and spread are not included. The first shot counts at 0 ms.

Stats

60 of 60
StatRPD+0
General 
RankVeteran
ClassMachine Guns
TypePrimary Weapon
Weight7.2 kg
Durability100%
Max. durability100%
Movement speed-5%
NoteOverheats after 150 consecutive shots
Lethality 
Ammo type7.62
Damage32.1 unit(s)
Minimum Damage26.5 unit(s)
Maximum distance170 m
Start of damage drop-off24 m
End of damage drop-off78 m
Armor-penetration0%
Plate penetration0%
Rate of fire650 shots/min
Magazine capacity0/100
Overheat Limit150
Automatic FireYes
Burst FireNo
Limb Damage Multiplierx0.85
Headshot Damage Multiplierx1.4
Mutant Damage Multiplierx1
Structure Damage Multiplierx1
Plate Durability Damage Multiplierx1
Accuracy 
Spread0.4°
Hip-fire spread2.76°
Movement Spread Multiplierx1.4
Jump Spread Multiplierx2
Jumping Hip-Fire Spread Multiplierx2
Crouch Spread Multiplierx1
Prone Spread Multiplierx1
Control 
Vertical recoil0.95°
Horizontal recoil[0.2°; 0.2°]
First Shot Recoil Multiplierx1
Recoil Buildup Start0
Crouch Recoil Multiplierx0.88
Prone Recoil Multiplierx0.4
Handling 
SilencerNo
Weight7.2 kg
Movement speed-5%
Aiming Movement Speed-30%
Stabilization0%
Sway[-0.56°/s; 0.56°/s]
Max Sway at Low Stamina[-1.12°/s; 1.12°/s]
Prone Sway Multiplierx0.1
Crouch Sway Multiplierx1
Focus Stamina Drain Multiplierx1
Weapon ergonomics100%
Reload7.2 sec
Tactical reload6.4 sec
Aiming time0.25 sec
Draw time1.2 sec
Equipping3.4 sec
Holstering0.25 sec
Damage modifier 
NoteHeadshot damage: x1.4
NoteLimb damage: x0.85
Attachment properties 
Hip-fire spread-15%
Features 
Improved recoil in prone positionImproved recoil in prone position