Modified Colt Walker

Modified Colt Walker

Modified Colt Walker

Weapons · PistolsBecomes personal on use

Updated

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Market data · EU

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Market

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Cheapest buyout

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Median buyout

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  • RankPicklock
  • ClassPistols
  • TypeSecondary Weapon
  • Weight1.7 kg
  • Durability100%
  • Max. durability100%
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Lethality (17)

  • Ammo type9 mm
  • Damage84 unit(s)
  • Minimum Damage65 unit(s)
  • Maximum distance80 m
  • Start of damage drop-off5 m
  • End of damage drop-off30 m
  • Armor-penetration0%
  • Plate penetration0%
  • Rate of fire60 shots/min
  • Magazine capacity0/6
  • Automatic FireNo
  • Burst FireNo

Accuracy

  • Spread0.5°
  • Hip-fire spread2.25°
  • Movement Spread Multiplierx1.4
  • Jump Spread Multiplierx2
  • Jumping Hip-Fire Spread Multiplierx2
  • Crouch Spread Multiplierx1
  • Prone Spread Multiplierx1

Control

  • Vertical recoil7°
  • Horizontal recoil[2°; 2°]
  • First Shot Recoil Multiplierx1
  • Recoil Buildup10%
  • Recoil Buildup Start1
  • Crouch Recoil Multiplierx0.88
  • Prone Recoil Multiplierx0.75

Handling (17)

  • SilencerNo
  • Weight1.7 kg
  • Movement speed0%
  • Aiming Movement Speed0%
  • Stabilization50%
  • Sway[-0.75°/s; 0.75°/s]
  • Max Sway at Low Stamina[-0.75°/s; 0.75°/s]
  • Prone Sway Multiplierx1
  • Crouch Sway Multiplierx1
  • Focus Stamina Drain Multiplierx1
  • Weapon ergonomics100%
  • Full reload7 sec

Damage modifier

  • Headshot damage: x1.4
  • Limb damage: x0.9
  • Damage to mutants: x1.5

Damage falloff

Damage
84
Falloff from
5 m
Falloff to
30 m
End damage
65
Range
80 m

Heavy is good. Heavy is reliable. Especially when some local tinkerer has overhauled the entire loading system, turning an already deadly relic from a bygone era into a bona fide hand cannon—the kind that can restore order with the sheer roar of a single shot. Exactly how this revolver manages to chamber and fire 9mm rounds remains a mystery.